So the one thing I hate about old Bioware games is the awful pause intensive combat. I hated it so much that I've never finished a Baldur's Gate game. The sad part is I really do love everything else in those games. The story, characters, setting, and interaction with the world are all top notch, but I just hated having to micro manage in combat so much. The path finding for party members also sucked ass. It honestly felt like I was playing a shitty RTS, and I fucking hate RTS games.But this gameplay demonstration for Dragon Age (the spiritual successor to Baldur's Gate) I watched gives me hope. The combat seems quick, yet manageable, and the AI for the teammates appears pretty hands off. Ideally I would love to see an in-depth version of the Final Fantasy 12 gambit system in a game like this. Square was really just scratching the surface of awesome AI programming potential with the gambits, and I think a system like that would translate perfectly to the combat interface in Dragon Age: Origins.
Ironically, my real worries for Dragon Age are not the combat at all. High fantasy in video games is usually a turnoff for me lately, and the characters and story in this game look corny as hell -- and kind of boring. I have an odd feeling that this may be related to the realistic graphics of this generation. Suits of armor and dragons just seemed way cooler back in 16 bit JRPGs and late 90s PC WRPGs. I'm hoping Bioware can make this setting cool again. I suppose we shall see.
Anyway, check out these gameplay clips.
Brad





4 comments:
Looks alot like the neverwinternights games. Being able to directly control your teammates or choosing to use the games AI was also in NWN2. Actually I didn't notice anything about Dragon Age that is really "new" to the genre. Correct me if I'm wrong, which I usually am. Anyway. I still look forward to it and will try it once it gets released.
Due to my computer being gay i couldn't watch the 2 videos.
My question is, is Dragon Age strictly single player cause it looks like a MMO.
Baldur's Gate 2 (and it's subsequent expansions) was probably my favorite game of all time. I just got so involved in that world and the characters. I think it was way ahead of it's time in games in general. I find it strange that you didn't like the pause combat. Personally, I'd love seeing a bunch of werewolves or trolls or whatever run at me, pausing, and then issuing commands for each of my units in a way so that you could strategically take them down, and watching as those actions play out.
I really hope that this game is good.
This game has been in production forever, since the release of Never Winter Knights 1 so I hope they can pull it off.
However if anyone can make high fantasy cool again I think it will be Bioware. Supposedly the combat is really tactical based so that will be cool.
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