Wednesday, May 6, 2009

Does the new "PSP Go!" need a second nub? No. And you're and idiot.

Why?

1. The birth of second analogue stick came around with the original Playstation controller. Know why that works? It works because there are four shoulder buttons. This means players have quick access to 4 buttons without ever having to take their thumbs off the sticks. Therefore the player has plenty of control and options while moving both the character and camera. This is especially important for shooters.

The PSP only has two shoulder buttons. This is never good enough. Think about the original XBOX controller. That thing only had two shoulder buttons, and often relied on the frequent use of the clumsily placed white and black buttons. Needless to say, Microsoft recognized the stupidity of the button placement for their FPS heavy console when they decided to go with the 4 shoulder buttons on the XBOX 360 controller.

What does all this mean? Just adding another stick is not going to magically solve their control problems on a PSP. Two more shoulder buttons would need to be added in order to really emulate good console controls. And good luck fitting those in on a PSP. I doubt it would ever happen.


and more importantly....


2. I don't want the kind of games that NEED a second analogue stick on my PSP. Again... people are wanting the PSP to emulate the console control experience with the second nub. This is so shooters and 3d actions games can have quick camera control.

Bah! These are not the types of game I want to play on the go. Consoles are not doing 2d anymore. There are exceptions, but honestly, that ship has sailed. But the PSP is a great place to get away with these games, and look really beautiful in the process. Want that sprite based 2d sequel to Symphony of the Night? That would look GREAT on a PSP. 3d game experiences might look decent on the system, but I can never shake the feeling that I would rather be playing them on a console. Handhelds are better suited to 2d games, puzzle games, strategy games, and RPGs. And guess what? That's what the PSP already has. We just need more of them.


Really... people just need to quit acting like the problem with the PSP is the lack of a second nub. It is not going to solve the sole problem with the handheld. It's a great handheld as is. We just need more software support.


Brad

11 comments:

BeersofWar said...

The problem with the psp was never the controls imo, it was the lack of support. I was hyped when i bought mine at first. I looked forward to playing god of war, metal gear, and final fantasy on the go. I enjoyed the hell out of those games. As time went by less and less interesting games were coming out and it ended up being a dust collecting paperweight. This time around sony and developers need to step their game up and give us new and original games and not settle for crappy ports.

Ill hold off until I buy one this time around

Shades Perk said...

Nubs are pretty unresponsive too. That's why I always used the d-pad.

Kyle said...

It's funny how the people who basically invented dual-analog don't have it on the PSP.

hydra said...

I agree that there's no need for a second nub, but I guess it depends what you want to play. Also it doesn't make sense considering there are already 50 mil PSPs out there without one.

As far as software goes it looks like the PSP has a good line-up this year.

Mordiford said...

I agree and disagree, I feel that the problem isn't that there isn't enough software support for the PSP as a whole, I feel that people just made the wrong kind of games for it, after they found these games weren't successful because the controls weren't suited for them (big fuckin suprise there), they decided to give up on the handheld and move on.

I do feel that not everyone shares your desire for the PSP developers to stick to 2d games, puzzle games, strategy games, and RPGs. I personally don't look at the PSP as just a medium for those smaller games to be published while the bigger 3D shooters and the like find their way onto major consoles.

However, while this it is a great way to get these kinds of 2D, RPG etc. titles out, I don't think it's the only route to go by. This may lead the handheld to an even worse stature, I see this with the Nintendo DS, with the flood of 2d games, puzzle games, strategy games, and RPGs when a "serious" title is released, it gets overlooked in the fray.

The issue I see is that the select handheld games that aim to be oldschool handheld games i.e 2d games, puzzle games etc. cater to a select group, however developers feel that they can tack on larger scale games and still make money, they forget that these games actually have to work out with what the PSP has at hand, which is fairly limited. You can make a good shooter on the PSP, you just need to approach it differently. You can make a good game on the PSP that isn't a 2d game, puzzle game, strategy game, and RPG, but you have to approach it in a different manner. Those games are easier to make on a handheld, if you're going to put out something different and big, you better be ready to bring your A-game.

jasix said...

Look at Monster Hunter Freedom, it has terrible camera controls using the D-Pad to move it which is akward because the nub is just below it so your foced to ither stretch your other hand to it take your thumb off the nub quickly, you get used to it after a wile but thats the problem there i think, just the layout. If they move the D-Pad maybe and add an extra 2 shoulder buttons (not triggers like the PS3 contoller they suck tbh)then i system could work a whole lot better, i love the PSP and Monster Hunter however as i've said a few times i'm still skeptical about no UMD Dive and i pray thats just a bad rumour, then again E3 is just around the corner and if they demo the new design there i could change my mind.

Ben Alford said...

I don't think there is any reason two nubs and more portable focused games couldn't coexist.

Gigen said...

you write so badly about psp, but you are the first who bought the DSi...

Brad said...

Ben: I have nothing against a second nub. My problem is that people think this will magically solve the problems of the PSP. This just isn't the case.

I just worded my post title stupidly wrong. Or right maybe? Maybe I'm just trying to reel in dummies who don't want to read the post or people poking around on Google search. I roll smart like that.

Gigendiot: My writing skills are indeed nothing to write(well, at least) home about, but where in gods name are you getting any "PSP hate" or "DSi love" in either of those posts.

Unknown said...

Yeah, I'm with Ben on this. If anything, the addition of a second stick would go a long way toward fixing the main problem with the PSP, and that is a lack of software. I suspect that many people, myself included, would enjoy FPS on the go. I would love the ability to sit on my porch and play even a graphically stripped down version of COD4 online though Wifi. Portable FPS gaming on a laptop is still very difficult because you need to sacrifice mobility to get any sort of decent visuals, even ones that compare to the current PSP.

And the addition of more sticks does nothing to decrease the viability of the platform for the other genres out there that you might like to play on the go, and indeed, they may serve to make them better as developers will have the opportunity to pick from using 0,1, or 2 sticks to have the user control the game.

Finally, in combining my first two points, the additional people who might be enticed by the chance to play FPS competently on the PSP will only serve to push up sales numbers for other games, including games that you like Brad. As an example, while I enjoy FPS, I also enjoy strategy, puzzle, and to a lesser extent western RPG games. I might buy a new PSP for it's ability to play FPS games, but once I have it, it's a sunk cost. It will only cost me 30-40 bucks more per game to try things in other genres.

In short, an additional stick will serve to increase the range of software that can be put on the platform as well as giving currently viable genres more control options. and finally, an increase in user base number will only serve to allow more people to experience already viable genres on the system.

Anonymous said...

"you're and idiot?"

Get it right.